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At Glenfield Primary School, we recognise that our children are growing up in an environment where technology is essential in our everyday lives and we must teach them to use it competently. From using Beebots in Early Years to using digital media in Key Stage 2, we aim to equip our pupils with the knowledge and skills necessary in the digital world.

The 2014 national curriculum introduces a new subject, computing which replaces ICT. The computing curriculum contains three aspects: computer science, information technology and digital literacy. An curriculum map of the subject can be found below.

We use Purple Mash to support the teaching of computing across the school. This can be accessed by all children and staff both at school and at home, when computing homework has been set. 




Some useful websites for parents

UK Safer Internet Centre (KS1 and KS2)

Online safety resources aimed at 3 -11 year olds.


Helping make the internet a great and safe place for children and young people

Websites for children



A free, easy-to-use app for 3D design, electronics, and coding. It's used by teachers, kids, hobbyists, and designers to imagine, design, and make anything!

Subject Content

Key Stage 1

Pupils should be taught to:

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Key Stage 2

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content.
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact